\ Case Study

One purchase, an opportunity to win

Un acquisto: un’opportunità di vincere

Other:

Dompè

Project:

Friliver Time

Project Type:

Behavioral Contest

Goals:

Engagement, Loyalty

Slide Image

Brief

Dompé is launching a contest dedicated to sports-minded people, with the aim of engaging and loyalizing its customers, prompting them to carry out up-selling and cross-selling actions. A draw mechanism together with 5 golden tickets in pack enable consumers to win coupons and equipment for their sports experience. 

 

50

registeredusers

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